ASHES OF CREATION: Elevator mechanism
Responsible for:
During my two years at Intrepid Studios I was tasked with designing and modeling the elevator used throughout the Anvils Biome. My idea was to create something similar to the "hook grab" system of a cable car, where a lever would control when the elevator "grabbed" the perpetually moving hooks and move the elevator up along the gears. Special thanks to my Lead James Kurowski for his guidance and collaboration throughout this project.